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THE WORLD'S FIRST INTERACTIVE
GEMINI MOTION SIMULATOR
CONCEPT ART




SIMULATOR CONCEPT

Interactive Missions:

Passengers would select a mission type which would last approximately 5-10 minutes. If they choose to first practice at the Gemini Learning Center, they could select a mission based on their skill or comfort level with the simulator. Mission Control audio instructs the passengers step-by-step on what to do during the mission. The following is a list of possible mission types:
  • Launch (5-10 minutes):
    • staging - 1st stage separation (T+3:00)
    • set attitude control - pulse, rate, direct
    • orbital maneuvering to view earth
  • Docking (5+ minutes):
    • start at 6 meters out
    • orbital maneuvering using joystick
    • dock with the Agena
  • Tracking (5+ minutes):
    • set attitude control - pulse, rate, direct
    • release button for beacon jettison
    • orbital maneuvering using joystick
    • track another Genini or a beacon for length of scenario
  • Earth Viewing (5+ minutes):
    • set attitude control - pulse, rate, direct
    • orbital maneuvering using joystick
    • view earth (sunrise / sunsets)
  • Reentry (5-10 minutes):
    • set attitude mode (automatic, manual)
    • astronauts would have to watch the three dials (X,Y,Z - 000 = on target)
    • flip switch to pop drogue chute, wait two minutes, and then main chute
    • wait for water landing
A 19" monitor at each astronaut's window would allow out-the-window viewing of space and the earth (not shown in the renderings).

The 3 DOF motion base will have +/- 25 degrees of pitch and roll, and 10" of heave. The motion base can also produce realistic vibrations during launch and will simulate acceleration forces.


Certificate / Scoring:

Each passenger would receive a certificate of participation with their name on it and stating what type of mission they flew. Scoring could be optional and could be titles such as "Commander" or "Pilot" etc.
  • Scoring could be based on:
    • How quick they reacted to mission control’s commands
    • How well they controled the capsule during the mission




Interactive Instruments:

Each passenger would have the opportunity to flip switches and command the Gemini with the joysticks. An emphasis would be placed on technical accuracy on the Gemini's instrument panels inside the simulator.

  


Seating and Ride Preperation:
  1. The attendant would assist each passenger to strap in using a handlebar to slide in
  2. Once the passenger is secured, the hatches are then closed and the mission begins
  3. Each seat would be able accomodate children and adults up to 250 lbs

Safety:
  1. An emergency stop button is located in the center console and within reach of each passenger
  2. An internal camera monitors passengers and is viewed by the attendant and audience
  3. Each passenger will be equipped with a headset and microphone to communicate with the attendant
  4. Internal fans keep fresh air circulating inside the Gemini capsule
REVENUE MODELS
  • Pay-Per-Play: Each Passenger would pay separately (suggested between $5-$10 each person)
  • Internal cameras could video tape and/or photograph each mission and could be purchased afterwards
  • Certificates could be sold as a souvenir
  • Apparel (Retail): T-Shirts, caps, jackets, posters, bumper stickers, etc, with slogans:
    • “I Flew The Gemini Motion Simulator at the Air & Space Museum”
    • “I Saw The World In The Gemini Motion Simulator at the Air & Space Museum”
LAUNCH PAD STAGE DIMENSIONS

The launch pad stage could be custom designed based on the museum's requirements. However, the concept art shown below shows the following dimensions:
  • Stage Width: 30' (left to right, including ramps)
  • Stage Height: 2.5'
  • Capsule Height: 11' (from floor)
  • Stage Length: 16' (front to back, not including tower)

SOFTWARE

InMotion has worked with the developer of ORBITER http://orbit.medphys.ucl.ac.uk/ for several years, including other developers who have designed Gemini add-ons. Orbiter is a free program.
MISC

ADA Compliance / Learning Center:

The learning center is designed for visitors who want to practice flying the Gemini before entering the simulator or to simply just watch a movie about the Gemini. The center resembles the Gemini's instrument panel with a monitor on each side, flip chairs, and would also accomodate wheelchairs.






Delivery Schedule:

Depending on how many module's the museum selects, the estimated production time is three months.


Shipping:

All shipping and crating would be done by InMotion or a freighting company of the museum's choice.


Installation and Training:

All installation and training would be performed by InMotion onsite at the museum.


Warranty:

All equipment would be covered for one-year. After that year, warranty contracts could be negotiated.

GEMINI VIDEO & PHOTOS
 
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